Additional information on coroutines and structured concurrency is coming. In the meantime, see these concurrency-related posts on the SkookumScript Forum:

Concurrent commands

Mind objects and the Master Mind

Minds are used to manage and update coroutines, and encapsulate logical components of gameplay such levels, missions, minigames, squad AI, and group behaviors. Mind objects also often act as a starting or entry point for code.

Additional information on Mind objects can be found in these forum posts:

Advanced coroutine control