Disable or remove SkookumScript in a UE4 project
Temporarily disable SkookumScript
-
Locate the following folders:
MyProject
\Scripts
MyProject
\Content\SkookumScript
-
Add a minus sign (
-
) at the beginning of these folder names, like so:MyProject
\-Scripts
MyProject
\Content\-SkookumScript
-
Open
DefaultGame.ini
and comment out the entry that refers to theMyProject
\Content\SkookumScript
folder.
SkookumScript is now disabled in your project. To re-enable SkookumScript, simply undo what you did in steps 2 and 3 above.
Permanently remove SkookumScript
The SkookumScript plugin including commands on the SkookumIDE can still be used, though you won’t be able to add custom scripts to your project.
-
Delete these folders:
MyProject
\Scripts
MyProject
\Content\SkookumScript
-
Open
DefaultGame.ini
and delete the entry that refers to theMyProject
\Content\SkookumScript
folder.
Your project is now de-Skookified.
If you find yourself deeply regretting your decision to remove SkookumScript, you can always re-Skookify—see Set up a UE4 project to use SkookumScript.