SkookumScript is a superpowered scripting solution and command console for Unreal Engine 4. Powerful and feature-rich, yet simple and easy to learn. Native game concepts. Deep integration with Blueprints and C++. Amazing live workflow.

SkookumScript is owned by Epic Games, Inc. and community maintained


The SkookumScript Team SkookumScript is lovingly crafted by veteran game developers and the SkookumScript community.

Games powered by SkookumScript

[Sleeping Dogs]

Several games developed with SkookumScript have already been published including Square Enix’s open-world hits Sleeping Dogs and Sleeping Dogs: Definitive Edition.

Make your own SkookumScript game or use it in simulation fields outside the games industry such as robotics, architecture, medical imaging, VR and augmented reality.


Praise for SkookumScript

SkookumScript is, without question, the most powerful and efficient scripting language I’ve used for creating quests in games.

Using SkookumScript, I could finish the scripting component of a mission in as little as a quarter of the time as any other project that used Lua, Bioware’s Neverwinter Script or any visual language like Kismet [aka “Blueprints” in Unreal Engine 4].

Dave Sitar Mission Designer / Scripter at United Front Games